WarQube
  • What is WarQube?
    • Introduction
    • Vision & Mission
    • Business Models
  • Game paper
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      • Pets
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    • NFTs
      • Avatars
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    • Economic Model
    • Economic Loop
    • Tokenmetrics
    • Governance
    • Staking
    • 🔜Audit Report
  • PROJECT
    • ℹ️Genesis NFT Avatars
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  • warqube.com
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  1. Tokenomics

Economic Loop

WarQube: Tokenomics

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Last updated 2 years ago

NFT Marketplace fees - NFT trading between users. Transaction fees will be up to 5%

  • Up to 50% of the received will be burned

NFT Direct sales - sale of NFTs by the company: and season boxes

In-game Marketplace fees - trade оf in-game items between players. Transaction fees will be up to 5%

Revenue - the company's income will be distributed in three areas

  • Company - net income of the company

F2P / P2E - player rewards pool

Note: Fee policy, burn percentage and revenue sharing may change based on market conditions.

Up to 50% of income generated will be used to buy back and burn

Up to 90% of the received will be burned

In-game sales - sale by the company: , , , , ,

Up to 90% of the received will be burned

Foundation - a reserve fund for project development, to be used if necessary, as well as burn to maintain the balance of emissions. Distribution by default 50/50

Treasury - will be distributed between F2P/P2E and Incentives Pools by default 50/50, but can be determined by voting token holders

Incentives - the pool is designed to stimulate the community through and other campaigns

$WQT
$WQC
$WQC
$WQC
Governance
$WQT
Staking
$WQT
energy cubes
skins
mystery boxes
pets
interior items
standard avatars
premium avatars